Metroplexity is a free browser roleplaying game set in the city of Metroplex in the near future. The city is a dark place, with corporations and gangs fighting openly for resources.

But banal human evil cannot explain the mysteries surrounding the drug Eclipse.

Twilight Heroes is a free, browser role-playing game of mostly light-hearted superheroism.

By day, you may be an underpaid and unappreciated worker. But when the sun falls, somebody needs to defend the citizens of Twilight against the criminals and madmen and giant pinatas and living pop-culture references and giant snakes that insist on being called Anna Conda.

Metroplexity Games is the dream of one man who wants to make a living giving away games.

That might sound like a bad idea... because it is a bad idea. But we think that if you make a good enough games, you don't need to twist players' arms.

And, over the last five years, we've been proven right.



End of Summer Fixes - Summer is winding to a close and, with it, we see the end of some bugs. more...

Charmed Fixes - We've got a bunch of fixes this month, mostly with the intertwining loops of the charmed chain. more...

Podcast of July - Arkaim shoots for two hours on the 37th Metroplexity Podcast. more...

June Bug Reports - Although I have to go for the "june bug" pun, June's roughly split between small updates and proper bugs. Let's take a look! more...


End of Summer Bugs - It's starting to get cold here. That doesn't have anything to do with bug fixes, I'm just complaining. more...

Summer Fixes - A cool summer so far, but finally heating up and giving us some bugs. I'd like to thank everyone for helping me squash them as they sneak out. more...

April Podcast - If April 1st is Fool's Day, is April 30th smart person day? These questions and many more, not answered on the 6th Twilight Heroes Podcast. more...

April Heroics - April's been a bumper month for suggestions and bug fixes. more...


Good Idea, Bad Idea - Once you have the framework of a game, ideas can be judged within that framework. But how do you judge that framework? more...

Balancing Act - Balance, what is it good for? more...

Randomness - Why is there randomness in games? more...

Fancy New Site - When Metroplexity Games was founded, the Metroplexity Devblog was the Metroplexity Games site. But we've grown and changed a lot since then and the site hasn't kept up. So, I unleash upon you the new Metroplexity Games site! more...



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