Metroplexity is a free browser roleplaying game set in the city of Metroplex in the near future. The city is a dark place, with corporations and gangs fighting openly for resources.

But banal human evil cannot explain the mysteries surrounding the drug Eclipse.

Twilight Heroes is a free, browser role-playing game of mostly light-hearted superheroism.

By day, you may be an underpaid and unappreciated worker. But when the sun falls, somebody needs to defend the citizens of Twilight against the criminals and madmen and giant pinatas and living pop-culture references and giant snakes that insist on being called Anna Conda.

Metroplexity Games is the dream of one man who wants to make a living giving away games.

That might sound like a bad idea... because it is a bad idea. But we think that if you make a good enough games, you don't need to twist players' arms.

And, over the last five years, we've been proven right.



May Type-O - We have a little batch of typos and bug fixes for May. Let's take a look! more...

March Bug Fixes - Spring has sprung and we're trapping some bugs. more...

Februmarch Podcast - Bridging the leap quarter-day, I bring you a triumph of me talking about games and taking bug reports live! Listen along with the 40th Metroplexity Podcast. more...

February Bug Fixes - As the snow piles up and February winds down, we find ourselves with another crop of bug fixes. more...


These May Be Fixed - We're reaching the end of May, so it's time for a round of bug fixes. Wooo! more...

March of the Bug Fixes - As we leave March behind, it's time to look back and be grateful for all the little additions and fixes the past few months. more...

December Podcast - Listen to the podcast rated ten embers: the 7th Twilight Heroes Podcast. more...

Turkey Fixins - It might be a little late for Thanksgiving bugs, but I don't like to fix Christmas bugs until there's snow on the ground. more...


Simulation and Sympathy - So games are art, but what kind of art are they? more...

Good Idea, Bad Idea - Once you have the framework of a game, ideas can be judged within that framework. But how do you judge that framework? more...

Balancing Act - Balance, what is it good for? more...

Randomness - Why is there randomness in games? more...



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