Posts Tagged ‘PenguinPyro’

New Year’s Bug Fixes

Sunday, January 6th, 2013

Have a nice mix of festive and, you know, normal bug fixes this time around.

  • Added a little something to the cracked mirror’s cauldron. Good call, GoldS.
  • Holosighting is now working properly. Thanks, Mag!
  • Fixed some issues with the Snow Avenger (or Snovenger, if you prefer) thanks to Argeth and Al.
  • Added some holiday music to appease GoldS’s insatiable lust for festive tunes.
  • Sorted out some problems with the towering snowman with an assist from Al and Cryptodynamic.
  • And negative Evasion Power now works consistently with other negative powers. Good catch Al!

Also thanks to Mag, xKiv, Cryptodynamic, Barton26, Xerf, and Penguinpyro for some typo fixes.

Cheers!
Kinak

December Bug Fixes

Tuesday, December 11th, 2012

Following Halloween’s update, I’ve been back to keeping better track of bug reports. Here’s a roundup for November and the start of December:

  • Added some Horror Westerns to appease Mag’s insatiable thirst for bl… Horror Westerns.
  • Cleaned up how skills are displayed in other player’s profiles. Thanks for the idea, Kinak!
  • Bathing in blood is now less time-consuming. Thanks for reporting that, Heriodule!
  • Fixed a URL manipulation issue with shops. Thanks Al!
  • Sorted out a quick issue in the main location page. Thanks DerMagus and SmokeyCastle!
  • Fixed an issue with the Holosight Rifle not applying its bonus correctly. Good catch PenguinPyro!
  • Zack now returns toad statues properly. Thanks for the head’s up, Al!

And thanks to Nosearmy, Mag, Cryptodynamic, Nyther, and Penguinpyro for some typo fixes.

Cheers!
Kinak

May Bug Fixes

Monday, May 28th, 2012

We have a couple bug fixes and a massive pile of typos to report from the month of May.

  • Cheating into the Slags computers should clear any alerts you may have. Good suggestion ShadowWolf.
  • Made some tweaks to the Quad quest. Thanks for the suggestions Al and Happy Yeti!
  • Red Metal Gaze should properly count as “sciency” again. Good catch Valmo!

Thanks to Nyther, Cryptodynamic, PenguinPyro, Xerf, Happy Yeti, Al, DerMagus, Arkaim, Vholes Piper, and xKiv for reporting those typos.

Cheers!
Kinak

April Foo… Bug Reports

Friday, April 6th, 2012

As always, with lovely spring weather, we get swarms of bugs. What do you mean, not that kind of bugs?

  • Fixed some problems with the Midgard Special Officer fight not finishing properly. Thanks Arkaim!
  • Resolved a group of issues with the new control display. Thanks to PenguinPyro, xKiv, and Mag for reporting those.
  • Also fixed up some bad gang log messages. Good catch, Vholes!
  • The integrated injector’s tools should be working properly now, thanks to Xerf.
  • Exiled some blank encounters related to the mining helmet. Thanks for reporting those, Argeth and Mag.
  • Eye of the Earth Serpent now requires Body like other cybereyes. Good catch, Valmo!
  • And the new special reward from the rail serpent fight won’t keep displaying when it’s no longer needed. Thanks PenguinPyro.

On a non-bug note, Piercing is now slightly more effective in Net Combat.

Also a special thanks to PenguinPyro, Nyther, GoldS, Arkaim, Factitious, Cryptodynamic, Argeth, Valmo, Nyther, and Vholes Piper for helping us kill some typos.

Cheers!
Kinak

February Fixes

Sunday, February 19th, 2012

Hello! We’ve got another round of bug fixes here. Should be exciting :)

  • I’ve been adding a lot to PvP and breaking just as much in my wake. Thanks to Mag, PenguinPyro, and Heriodule for helping keep things straight.
  • Inject Relay should now be working properly. Thanks, Al!
  • Zach’s question about the Grapple Gauntlets won’t go to a completely weird place now. Thanks for the bug report, xKiv and Heriodule.
  • And frag grenades will now work in the Abandoned Building if you don’t have any gas grenades handy. Good catch, Arkaim.

Also thanks to Mag, Barton26, DoctrZombie, Vholes Piper, Arkaim, GoldS, and Al for some typo fixes.

Cheers!
Kinak