{"id":426,"date":"2009-06-17T20:51:50","date_gmt":"2009-06-17T20:51:50","guid":{"rendered":"http:\/\/blog.metroplexity.com\/?p=426"},"modified":"2009-06-17T20:51:50","modified_gmt":"2009-06-17T20:51:50","slug":"combat-updates-2","status":"publish","type":"post","link":"https:\/\/www.metroplexitygames.com\/?p=426","title":{"rendered":"Combat Updates"},"content":{"rendered":"<p>Did some rescripting for combat. <\/p>\n<ul>\n<li>The most noticeable change is that evasion now displays the amount of damage you took rather than the amount you avoided, so you don&#8217;t have to do math to determine the final damage. Thanks to Mr. Green for the suggestion.<\/li>\n<li>Special Techniques are now run as they&#8217;re actually displayed, so you won&#8217;t have weird things like getting poisoned by an enemy that never actually stabbed you. Thanks to Mag for pointing out this one was being a bit weird.<\/li>\n<li>Dynamite now actually triggers at the end of the round as a totally separate thing rather than being cobbled on as an extra attack.<\/li>\n<\/ul>\n<p>That&#8217;s it!<\/p>\n<p>Cheers!<br \/>\nKinak<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Did some rescripting for combat. The most noticeable change is that evasion now displays the amount of damage you took rather than the amount you avoided, so you don&#8217;t have to do math to determine the final damage. Thanks to Mr. Green for the suggestion. Special Techniques are now run as they&#8217;re actually displayed, so [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[57,97,116,32],"class_list":["post-426","post","type-post","status-publish","format-standard","hentry","category-updates","tag-combat","tag-mag","tag-mr-green","tag-techniques"],"_links":{"self":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/426","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=426"}],"version-history":[{"count":1,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/426\/revisions"}],"predecessor-version":[{"id":427,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/426\/revisions\/427"}],"wp:attachment":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=426"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=426"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=426"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}