{"id":972,"date":"2011-12-11T00:18:43","date_gmt":"2011-12-11T00:18:43","guid":{"rendered":"http:\/\/blog.metroplexity.com\/?p=972"},"modified":"2011-12-11T00:24:39","modified_gmt":"2011-12-11T00:24:39","slug":"the-floodgates","status":"publish","type":"post","link":"https:\/\/www.metroplexitygames.com\/?p=972","title":{"rendered":"The Floodgates"},"content":{"rendered":"<p>So, apparently I underestimated how many more bug reports I get when I post the fixes in the devblog. Nothing major, but a list of changes for the week:<\/p>\n<ul>\n<li>All opponents should use Brutality appropriately now. Some were getting the bonus damage even if you had a Technique. Filthy cheating enemies.<\/li>\n<li>Fixed a bug causing improbable guns to decay too quickly. Good catch, Cryptodynamic!<\/li>\n<li>Updated the art for Brutality and fishing in the sewers to be less confusing. Thanks for the suggestions, Al!<\/li>\n<li>Sorted out some weirdness eating specters. Thanks for eating absolutely everyone, Vholes!<\/li>\n<li>Free fights should now properly refresh the character pane. Thanks again, Al!<\/li>\n<li>Corrected some weird encounter logic in the Winter of our souls&#8230; I mean, the Fractured Reflection. Direct all applause to Vholes Piper.<\/li>\n<\/ul>\n<p>And thanks to Barton26, Mag, GoldS, Arkaim, and Vholes Piper for typo reports.<\/p>\n<p>Cheers!<br \/>\nKinak<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, apparently I underestimated how many more bug reports I get when I post the fixes in the devblog. Nothing major, but a list of changes for the week: All opponents should use Brutality appropriately now. Some were getting the bonus damage even if you had a Technique. Filthy cheating enemies. Fixed a bug causing [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[96,265,293,20,106,219,97,62],"class_list":["post-972","post","type-post","status-publish","format-standard","hentry","category-bugfixes","tag-al","tag-arkaim","tag-barton26","tag-bug-fixes","tag-cryptodynamic","tag-golds","tag-mag","tag-vholes-piper"],"_links":{"self":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/972","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=972"}],"version-history":[{"count":4,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/972\/revisions"}],"predecessor-version":[{"id":976,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=\/wp\/v2\/posts\/972\/revisions\/976"}],"wp:attachment":[{"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=972"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=972"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.metroplexitygames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=972"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}