State of the Game (January 15th)

Just wanted to give everyone an update about where the game is and where it’s going, since it’s been a while.

What I’m up to:

  • Getting Gang Warfare (PvP) in is my first priority. It’s basically all in except half the rewards, but I’d obviously like to get those in. I’ll put out a full post explaining it when it goes in, because there’s a fair bit too it.
  • Next up is a pair of side quests. One is the scavenging quest I’ve mentioned before as a way of turning unneeded equipment into crafting ingredients and the other is a larger side quest on the order of the Ghoul quest.
  • Then we get the Survivors Quest. It’s the next step in the main quest after the Slags and branches pretty notably based on who, well, made it out alive from the University quest. People dying isn’t bad, I’ll note, just different. Hacking will get slipped in here along certain branches.
  • There’ll probably be some more side quests here, including the follow-up in the buried asylum.
  • After that, the Old Town quest will be coming in, which carries the choices from the Survivors Quest forward. Cybernetics will probably slot in during this.

There will be some more crafting sprinkling in there as well. On the long front, the chat pane will start doing something with Gang Warfare and will be slowly expanded into actual chat functions as needs demand it.


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