Posts Tagged ‘Electronics’

Electronics Revamp

Monday, January 26th, 2009

I just finished a retool of the Electronics system. You will now remember recipes from upgrades as you do with Chemistry experiments. Thanks to Argeth and Twitch for the suggestion.

There is one slightly weird thing about the way this works with Electronics. There will often (and more so when Hacking goes in) be multiple paths to the same final upgrade result. As such, the final results take the basic components (non-electronics items and circuits) rather than the intermediate steps. Some also require more than one Energy (so it matches up with the cost upgrading manually).

The system doesn’t know what recipes you had struck upon previously, so everyone will start out blank. The list should populate as you upgrade items from now forward.


Electronics is in!

Sunday, December 14th, 2008

So, there’s finally something more to do with your electrical kits than electrocute gangers. The bare bones of Electronics is in, there are a few notable things missing which I’ll get to in a bit.

Here’s how it works:

  • Get some electrical components. These drop (primarily from Drones) when you have your electrical kit equipped.
  • Learn something about electronics. If all else fails, there are always books… where you’d expect to find books.
  • Go to the crafting screen from your inventory or click over from chemistry if you’re already into that.
  • The ‘recipes’ up top are circuits. This works totally differently from chemistry. Circuits won’t generally be learned from experimentation, more from books or other knowledge.
  • Down at the bottom you can upgrade devices using the circuits you’ve created.

Here’s what’s missing:

  • Computer stuff. As we don’t have hacking in yet, Electronics will grow in leaps and bounds once we get it in.
  • Cybernetics stuff. Same with hacking. You’ll see a lot more of this once we have cyberwear.

So, keep in mind Electronics is a growth industry. As of now, there are thirteen items that can be created through upgrades and some of the circuits are useful on their own.