Archive for November, 2008

Alternate University Quest

Tuesday, November 11th, 2008


There is now an alternate way to complete the University quest, along with unlocking a bunch of other content. Its a bit more puzzling than the main path, but even folks who have followed the main quest path should be able to unlock the additional content.

Some of the content includes three new subareas, three new contacts, and a number of encounters scattered through old content. Good luck!

Cheers!
Kinak

State of the Game – November 8th

Saturday, November 8th, 2008

Just wanted to give an update of where we’re at as of now. Its been a few weeks since the last update, mostly because I’ve been distracted by the election. Now that’s over and I can get back to developing.

As such, I wanted to go over what’s in and what’s upcoming.

What’s in now?

  • The first three quests in the main quest line, including three areas and a whole bunch of subareas.
  • Areas (and people) reflect the changes brought about by these quests.
  • A bunch of skills, some granted by sidequests.
  • A whole lot of different Techniques, allowing a wide variety of tactics in combat.
  • Messages now allow credit, but not item, attachments.

What isn’t in?

  • Chat is still backburnered until demand increases. Feel free to use the Bug Report feature to request this or any other feature.
  • Usable skills are held back until I need them. I’d say expect these around the time of The Four quest (after the Slags).
  • Crafting, Hacking, and Cybernetics fall in the same boat as usable skills. Some of the groundwork for crafting will be in with the next wave of content, but it will be a bit before the game needs it.

What’s next?

  • The big thing that’s next is an alternate way to complete the University quest. It ties up a few loose ends in other subplots as well.
  • Updates to areas affected by the University quest.
  • The Slags quest is the next step in the main chain, but I’ll probably be putting in a side quest or two before then.

Cheers!
Kinak