Posts Tagged ‘Novos’

Novos – Wave 2

Saturday, April 13th, 2013

Midgard and Metroplex U have completed their switch over to Novos!

So, all the quest hacking should now be handled through Novos. Even FunTime Products.

Like real world OS switches, this has almost assuredly broken something weird. So, if you run into any issues, let me know.

P.S.: I also made some subtle changes to the existing routines to make their results match the narrative better.



Saturday, February 16th, 2013

Novos, the new hacking system, has started rolling out today.

I say “started” because I’m trying a bit of something different. I’ll be rolling this out in stages, interspersing it with other content.

So, try it out if you want, see what you think. It won’t fully replace the existing hacking content for a while now, but it won’t hurt to get familiar with it either.

In the meantime, there’s all the old hacking content plus the new stuff as it comes in, so hopefully you won’t find too much to complain about :)

What’s the point?
The original hacking system is a mess on a lot of levels. I was going to have to tear it down and rebuild it eventually anyway, so I’d like to get that done before I build Oldtown content on top of it.

I hope, with this redesign, that we can end up with a lot less fiddly management outside the hacking interface and a lot more interactivity within that interface. We’ll see about that one as everything gets in.

Anyway, best of luck! I hope you enjoy what’s there.