Posts Tagged ‘Barton26’

August Bug Roundup

Thursday, August 27th, 2015

Have quite the list here for you. Let’s round ’em up. (more…)

May Type-O

Friday, May 22nd, 2015

We have a little batch of typos and bug fixes for May. Let’s take a look! (more…)

Flash Frozen Fixes

Tuesday, January 7th, 2014

They say that, if it gets cold enough, bugs you fix will freeze before they hit the ground. (more…)

Winterfresh Fixes

Tuesday, December 3rd, 2013

The weather outside is getting colder and we keep catching bugs. That’s just life, isn’t it? (more…)

November Fixes

Wednesday, November 20th, 2013

Been doing some behind the scenes work on Novos and the next unearthly item, but also fixing some… interesting bugs with the help of our intrepid players. (more…)

October Bug Fixes

Tuesday, October 15th, 2013

Thanks to everyone who reported October’s bugs and typos. (more…)

September Bug Fixes

Thursday, September 26th, 2013

Well, September’s wrapping up and damned if it wasn’t a good month for bug fixes. This phase Novos rollout went surprisingly smoothly, by which I mean most of the reports were small issues or typos. (more…)

End of Summer Bug Fixes

Saturday, September 7th, 2013

With summer winding down to a close (or fighting us every step of the way, as the case may be), it’s probably time for another bug fix roundup. (more…)

July Bug Fixes

Thursday, July 18th, 2013

We’ve got a bumper-crop of bug fixes here in July. Thanks to everyone for letting me know when things get a little weird.

  • The new explosives should work properly with Engineer Explosives. Good catch, Al.
  • Eating enemies that are literally made of fire should now give more appropriate results. Thanks for the suggestion, Barton26.
  • Fixed some error text popping up on stealth techniques. Thanks to new reporter Taikei no Yuurei for pointing that out.
  • Made a few changes to define music a bit more consistently. Thanks to Vholes Piper for giving the nudge I needed there.
  • And fixed a whole bunch of little issues with the hologram techniques that Valmo was eagle-eyed enough to notice. Well played, Valmo.

And thanks to Valmo, Heriodule, Vholes Piper, Mag, and Thrillhouse for making the game a more readable place by reporting typos.


May Bugs

Friday, May 31st, 2013

I suppose it’s about time to report on May’s bug reports. As you may have guessed, things on my end haven’t been perfect, but I’m back on track with some cool Novos stuff.

  • Hideouts should now remember the last furniture you used until you log out. Good suggestion, Nyther.
  • Corrected a bit of a storyline blip in the Mushroom path through the Survivor’s quest. Thanks, Argeth!
  • The “don’t have anything” message should now show up in Misc Items. Thanks for the first bug report, aospark!
  • Fixed a Novos site that was linking not only to the wrong site, but to the wrong OS. Good catch, Arkaim.
  • Various and sundry Novos bugs were also resolved, thanks to the keen eyes of Thrillhouse, Barton26, Argeth, Cryptodynamic, and Al.

Also, thanks to Al, Mag, Thrillhouse, and Argeth for help tracking down some typos.