Posts Tagged ‘PenguinPyro’

Spring Fixes Sprung

Saturday, March 22nd, 2014

With the coming spring, we have some new bug fixes. (more…)

Flash Frozen Fixes

Tuesday, January 7th, 2014

They say that, if it gets cold enough, bugs you fix will freeze before they hit the ground. (more…)

Winterfresh Fixes

Tuesday, December 3rd, 2013

The weather outside is getting colder and we keep catching bugs. That’s just life, isn’t it? (more…)

November Fixes

Wednesday, November 20th, 2013

Been doing some behind the scenes work on Novos and the next unearthly item, but also fixing some… interesting bugs with the help of our intrepid players. (more…)

Unhallowed Fixes

Monday, November 4th, 2013

As with any good harvest festival, we had a bumper crop of bugs and suggestions around Halloween time. Add in a bunch of new players, stir, and you get this list! (more…)

All Hallow’s Fixes

Monday, October 28th, 2013

October’s been a busy month, so we have another round of improvements and bug fixes. (more…)

September Bug Fixes

Thursday, September 26th, 2013

Well, September’s wrapping up and damned if it wasn’t a good month for bug fixes. This phase Novos rollout went surprisingly smoothly, by which I mean most of the reports were small issues or typos. (more…)

Mid-August Bugs

Thursday, August 22nd, 2013

Lots of bug fixes, mostly from people delving into ancient secrets man was not meant to know. Which is nice. Those secrets aren’t going to uncover themselves, after all!

  • Changed how Dark Smoke is gained. Good suggestion, Mag.
  • Resolved an issue where gang warfare wasn’t properly enforcing locality. Good catch Arkaim and sorry about that.
  • Fixed some issues with a Metroplex Day dragon, thanks to Borkman, Cryptodynamic, and Arkaim. Ironically, it’s the old dragon acting up.
  • Call the Swarm misplaced its chain number for a while. Found it under the couch cushions. Thanks to Heriodule for pointing it out.
  • Ancient Blood now should work more consistently in PvP. Thanks to Al and Vholes Piper for beating each other up old school.

Also thanks to Vholes Piper, Argeth, Cryptodynamic, PenguinPyro, and Mag for helping me smash some typos.

Cheers!
Kinak

April Bugs Bring May Flowers

Wednesday, April 3rd, 2013

Novos continues to be our big source of bugs. It’s probably not irony, but meta-bugs do amuse me.

  • Fixed some Novos crash bugs thanks to Factitious and Happy Yeti.
  • Also corrected the case of the disappearing pointer in Novos. Thanks for the bug report, xKiv.
  • Gang warfare messages should report victory or failure regardless of why the battle ended. Good eyes, PenguinPyro.
  • Various results of designer vine crafting are now properly usable thanks to Al, GoldS, and Valmo. Thanks!

Also, thanks to Dennis, Mag, Happy Yeti, Factitious, Al, Arkaim, Cryptodynamic, GoldS, and DoctrZombie for some help fixing typos.

Cheers!
Kinak

February Bug Fixes

Tuesday, February 19th, 2013

With new content comes new bug fixes (and typos, so many typos). We’ve also got a few older ones in here that were waiting for some bugfixy friends.

  • Thanks to Heriodule, Barton26, Mosquito, Al, and Mag for helping the Novos rollout go smoothly.
  • The All Resets view now includes the year, thanks to a suggestion from Mag.
  • Reminded certain students on campus that the museum isn’t in ruins. Good catch, Dennis!
  • Properly defleshed Trash Golems. Thanks for taking a bite for the team, Heriodule!
  • And Iron Man runs now show up properly in the reset record. Congrats and thanks, Mag!

As far as typos go, thanks to Mag, Dennis, Al, PenguinPyro, Tros Dal, Arkaim, Thrillhouse, Argeth, and Xerf for tracking those down. And GoldS, especially GoldS.

Cheers!
Kinak