Posts Tagged ‘Argeth’

Frosty Fixes

Friday, January 16th, 2015

It’s that time again: time to huddle under a blanket with a cup of cocoa and a list of bug fixes. (more…)

Talky Changes

Tuesday, December 9th, 2014

Mostly a collection of changes from various podcasts, but I’m sure a few unrelated fixes have slipped in as well. (more…)

Spooky Bugs

Friday, November 7th, 2014

The Halloween season isn’t just for ghosts and goblins. It’s also for crushing creepy crawlies. (more…)

May Fix Things

Tuesday, May 27th, 2014

Nothing too dramatic for May, but enough little fixes they deserve a post. Thanks for keeping your eyes open, everyone! (more…)

All Hallow’s Fixes

Monday, October 28th, 2013

October’s been a busy month, so we have another round of improvements and bug fixes. (more…)

October Bug Fixes

Tuesday, October 15th, 2013

Thanks to everyone who reported October’s bugs and typos. (more…)

September Bug Fixes

Thursday, September 26th, 2013

Well, September’s wrapping up and damned if it wasn’t a good month for bug fixes. This phase Novos rollout went surprisingly smoothly, by which I mean most of the reports were small issues or typos. (more…)

Mid-August Bugs

Thursday, August 22nd, 2013

Lots of bug fixes, mostly from people delving into ancient secrets man was not meant to know. Which is nice. Those secrets aren’t going to uncover themselves, after all!

  • Changed how Dark Smoke is gained. Good suggestion, Mag.
  • Resolved an issue where gang warfare wasn’t properly enforcing locality. Good catch Arkaim and sorry about that.
  • Fixed some issues with a Metroplex Day dragon, thanks to Borkman, Cryptodynamic, and Arkaim. Ironically, it’s the old dragon acting up.
  • Call the Swarm misplaced its chain number for a while. Found it under the couch cushions. Thanks to Heriodule for pointing it out.
  • Ancient Blood now should work more consistently in PvP. Thanks to Al and Vholes Piper for beating each other up old school.

Also thanks to Vholes Piper, Argeth, Cryptodynamic, PenguinPyro, and Mag for helping me smash some typos.

Cheers!
Kinak

June Bugs

Wednesday, June 26th, 2013

Work (on Novos and the next unearthly item) is proceeding apace, but it looks like it’s about time for another round of bug fixes.

  • Lo shouldn’t be confused about Dr. Amundsen’s fate when she’s sitting right next to him. Thanks Argeth!
  • Fishing in the Slags no longer costs double Energy. Another good catch from our resident fishing maestro Valmo.
  • Stronger than Steel runs are properly hidden when searching for Iron Man runs. Good eyes, Al!
  • Tweaked the salvage results for the buzzing TZR to make sense with the fiction. Thanks, Nyther.
  • Resolved an issue with Thrivaldi omega ordering multiple times in a round. You take away all my fun, Mag.
  • Behind the Mask now displays consistently when it blocks attacks. Thanks again, Al!

Also, thanks to Nyther, Mag, Arkaim, and Al for some typo fixes.

Cheers!
Kinak

May Bugs

Friday, May 31st, 2013

I suppose it’s about time to report on May’s bug reports. As you may have guessed, things on my end haven’t been perfect, but I’m back on track with some cool Novos stuff.

  • Hideouts should now remember the last furniture you used until you log out. Good suggestion, Nyther.
  • Corrected a bit of a storyline blip in the Mushroom path through the Survivor’s quest. Thanks, Argeth!
  • The “don’t have anything” message should now show up in Misc Items. Thanks for the first bug report, aospark!
  • Fixed a Novos site that was linking not only to the wrong site, but to the wrong OS. Good catch, Arkaim.
  • Various and sundry Novos bugs were also resolved, thanks to the keen eyes of Thrillhouse, Barton26, Argeth, Cryptodynamic, and Al.

Also, thanks to Al, Mag, Thrillhouse, and Argeth for help tracking down some typos.

Cheers!
Kinak